Geoscape3d allows the user to place a set of random inserts on to an specified area of the terrain. For example, this is useful for quickly creating a forest. This dialog also takes account of the current selection when placing objects.
Name: the base name of each insert created, defaults to the mesh name plus a numeral to make the insert name unique
Object: refers to the object associated with this insert.
User Data Template: specifies which template to use when adding this insert. The default is picked up from the user data template associated with the object. Changing this value will overwrite the values on the user data page.
Seed: the seed value the random number generator uses to distribute the objects.
Spacing X: how far apart on in world units the objects will be on the x axis.
Spacing Z: how far apart on in world units the objects will be on the z axis.
Position Variance X: how much the position will vary between inserts being placed on the x axis.
Position Variance Z: how much the position will vary between inserts being placed on the z axis.
Rotation( Pitch, Yaw, Roll ): specifies the rotation when the insert is created.
Align to slope: will set the rotation so the object will be perpendicular to the slope
Rotation Variance ( Pitch, Yaw, Roll ): specifies how much the rotation may alter by when each insert is created.
Fix To Terrain: specifies whether the insert will react to changes in the terrain and maintain its position relative to the terrain.
Check For Collisions: when checked, the tool will avoid objects that overlap each other.
Width: the width of the insert in world units
Height: the height of the insert in world units
Depth: the depth of the insert in world units
Scale: the scale of the insert in world units. Altering this affects the width, height and depth of the insert.
Scale Variance: how much each insert will vary in scale when created
Altitude Constraints: when checked, forces the inserts to only be created in a specified height range.
Min: minimum height value to insert at
Max: maximum height value to insert at
Slope Constraints: when checked, forces the inserts to only be created in a specified slope range.
Min: minimum slope angle to insert at
Max: maximum slope angle to insert at
Aspect Constraints: when checked, forces the inserts to only be created in a specified aspect range. That is a particular direction and arc from that direction. For example, this is useful for making objects only appear on the south side of hills
Direction: how wide an arc that objects are considered to be inserted
Angle Range:
The previews are to allow the user quick and informative feedback on the selected constraints.
This will add custom data to each insert which can then be accessed in export plugins. To add a new row, press the add button. To delete the current row, press the delete button and to edit entries double-click on the appropriate entry and the grid will enter editing mode.